Commit ac2dd7a8 authored by Maiyannah Bishop's avatar Maiyannah Bishop

Fixes to translations for #242

parent 7d99abcf
......@@ -54,7 +54,7 @@ Logsogumandr["en-gb"].Imperian.Damage_Blunt = "Blunt"
Logsogumandr["en-gb"].Imperian.Damage_Cold = "Cold"
Logsogumandr["en-gb"].Imperian.Damage_Fire = "Fire"
Logsogumandr["en-gb"].Imperian.Damage_Poison = "Poison"
Logsogumandr["en-gb"].Imperian.Damage_Electricty = "Electrical"
Logsogumandr["en-gb"].Imperian.Damage_Electricity = "Electrical"
Logsogumandr["en-gb"].Imperian.Damage_Psychic = "Psychic"
Logsogumandr["en-gb"].Imperian.Damage_Asphyxiation = "Asphyxiation"
......@@ -192,7 +192,7 @@ Logsogumandr["non"].Imperian.Damage_Blunt = "Berja"
Logsogumandr["non"].Imperian.Damage_Cold = "Kaldr"
Logsogumandr["non"].Imperian.Damage_Fire = "Bruni"
Logsogumandr["non"].Imperian.Damage_Poison = "Eitur"
Logsogumandr["non"].Imperian.Damage_Electricty = "Rafmagns"
Logsogumandr["non"].Imperian.Damage_Electricity = "Rafmagns"
Logsogumandr["non"].Imperian.Damage_Psychic = "Andi"
Logsogumandr["non"].Imperian.Damage_Asphyxiation = "Asphyxiation"
......
......@@ -200,14 +200,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <snow>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <snow>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <snow>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Cutting) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Cutting..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Cutting.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Cutting..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Cutting.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Cutting..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Cutting.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -237,14 +237,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <snow>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <snow>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <snow>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Blunt) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Blunt..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr["non"].Imperian.Damage_Blunt.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Blunt..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr["non"].Imperian.Damage_Blunt.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Blunt..
" <reset>(full amount: <snow>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Blunt.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -274,14 +274,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <cyan>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <cyan>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <cyan>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Cold) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Cold..
" <reset>(full amount: <cyan>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Cold.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Cold..
" <reset>(full amount: <cyan>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Cold.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Cold..
" <reset>(full amount: <cyan>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Cold.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -311,14 +311,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <red>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <red>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <red>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Fire) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Fire..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Fire.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Fire..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Fire.."<reset>)"
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Fire.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -348,14 +348,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Electricity) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Electricity..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Electricity.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Electricity..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Electricity.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Electricity..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Electricity.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -385,14 +385,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <MediumBlue>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Poison) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Poison..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Poison.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Poison..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Poison.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Poison..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Poison.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......@@ -422,14 +422,14 @@ deleteLine()
if (Logsogumandr[Config.Language].Imperian.Generic_Health_Loss) then
line = "<dim_grey>"..Logsogumandr[Config.Language].Imperian.Generic_Health_Loss.."<reset>: <yellow>"
else
line = "<dim_grey>"..Logsogumandr["en_gb"].Imperian.Generic_Health_Loss.."<reset>: <yellow>"
line = "<dim_grey>"..Logsogumandr["en-gb"].Imperian.Generic_Health_Loss.."<reset>: <yellow>"
end
if (Logsogumandr[Config.Language].Imperian.Damage_Asphyxiation) then
line = line..damage.." "..Logsogumandr[Config.Language].Imperian.Damage_Asphyxiation..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr[Config.Language].Imperian.Damage_Asphyxiation.."<reset>)"
else
line = line..damage.." "..Logsogumandr["en_gb"].Imperian.Damage_Asphyxiation..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en_gb"].Imperian.Damage_Asphyxiation.."<reset>)"
line = line..damage.." "..Logsogumandr["en-gb"].Imperian.Damage_Asphyxiation..
" <reset>(full amount: <red>"..unmodified.." "..Logsogumandr["en-gb"].Imperian.Damage_Asphyxiation.."<reset>)"
end
cecho("\n"..line.."\n")
damage=nil
......
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