Commit 81504283 authored by Maiyannah Bishop's avatar Maiyannah Bishop

[Imp] Add Icewall to tracked Pyroglacia abilities

Progress towards #212
parent 96c5e220
......@@ -4475,9 +4475,25 @@ end</script>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>Fireglyph (pyroglacia) Known: Yes</string>
<string>Syntax: CAST FIREGLYPH AT &lt;target&gt;</string>
<string>Details:</string>
<string>Attunement: Fire</string>
<string>Type: Single</string>
<string>Costs: 2 fire attunement</string>
<string>This ability places a small glyph of fire upon the skin of its target. This glyph will not affect its target in any way, but if he or she dies, the corpse will be immediately consumed by flames, leaving nothing behind.</string>
<string>^$</string>
<string>This effect only fires if the target dies for real - it does not affect instant revival skills (starburst and similar) in any way.</string>
</regexCodeList>
<regexCodePropertyList>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>1</integer>
<integer>3</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
......@@ -4500,6 +4516,52 @@ end</script>
<integer>3</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>Pyroglacia.IcewallGag</name>
<script>if (Character.Abilities.Pyroglacia.Harvesting==true) then
deleteLine()
end</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>Icewall (pyroglacia) Known: Yes</string>
<string>Syntax: CAST ICEWALL &lt;direction&gt;</string>
<string>Details:</string>
<string>Type: Primary</string>
<string>This spell allows you to summon a wall of ice over an exit of your choice, preventing most forms of movement and ranged attacks in that direction.</string>
</regexCodeList>
<regexCodePropertyList>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
<integer>3</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="no" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>Pyroglacia.IcewallKnown</name>
<script>Character.Abilities.Pyroglacia.Icewall=true</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList />
<regexCodePropertyList />
</Trigger>
</TriggerGroup>
</TriggerGroup>
</TriggerGroup>
......
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